The story isn’t interesting enough to repeat, and the Pit of Trials doesn’t add much variety to the options.
While it looks better than its iPhone origins, Dungeon Hunter: Alliance isn’t a great looking game, especially when the frame rate can’t keep up.
The clash of swords and roaring monsters sounds good, but the text-driven story feels like a jarring gap when it comes to sound.
Spotty hit detection and the reliance on potions make this game more obnoxious than it should be. It swings quickly into chore territory.
Collecting loot feels like an infinitely expanding hobby, but after a certain point, it doesn’t feel necessary to do it all over again.
5.5 OVERALL Mediocre (out of 10)